{"id":107,"date":"2010-07-08T11:02:00","date_gmt":"2010-07-08T09:02:00","guid":{"rendered":"http:\/\/www.joanillo.org\/?p=107"},"modified":"2020-09-14T11:03:38","modified_gmt":"2020-09-14T09:03:38","slug":"four-books","status":"publish","type":"post","link":"https:\/\/www.joanillo.org\/?p=107","title":{"rendered":"Four books&#8230;"},"content":{"rendered":"<p>In the previous post I was talking about <em>Physical Computing<\/em>, <em>Interaction Design<\/em> and the <em>Tinkering<\/em> way to discover and do things and projects. These four books that I quote represent a nice starting point to dig inside these concepts.<\/p>\n<ul>\n<li><strong>Programming Interactivity<\/strong>: A Designer&#8217;s Guide to Processing, Arduino and OpenFrameworks. O&#8217;Reilly (2009). Joshua Noble. <a href=\"http:\/\/www.amazon.com\/Programming-Interactivity-Designers-Processing-Openframeworks\/dp\/0596154143\/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1278545445&amp;sr=1-1\">Amazon reference<\/a><\/li>\n<li><strong>Make: Electronics<\/strong>. Learning Through Discovery. O&#8217;Reilly (2009). Charles Platt. <a href=\"http:\/\/www.amazon.com\/MAKE-Electronics-Learning-Through-Discovery\/dp\/0596153740\/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1278545580&amp;sr=1-1\">Amazon reference<\/a><\/li>\n<li><strong>Making Things Talk<\/strong>: Practical Methods for Connecting Physical Objects. O&#8217;Reilly (2007). Tom Igoe. <a href=\"http:\/\/www.amazon.com\/Making-Things-Talk-Practical-Connecting\/dp\/0596510519\/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1278545666&amp;sr=1-1\">Amazon reference<\/a><\/li>\n<li><strong>Physical Computing<\/strong>. Sensing and Controlling the Physical World with Computers. Thomson Course Technology (2004). Dan O&#8217;Sullivan and Tom Igoe. <a href=\"http:\/\/www.amazon.com\/Physical-Computing-Sensing-Controlling-Computers\/dp\/159200346X\/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1278545692&amp;sr=1-1\">Amazon reference<\/a>. This book doesn&#8217;t make any reference to arduino because it&#8217;s year of publication: 2004.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>In the previous post I was talking about Physical Computing, Interaction Design and the Tinkering way to discover and do things and projects. These four books that I quote represent a nice starting point to dig inside these concepts. Programming Interactivity: A Designer&#8217;s Guide to Processing, Arduino and OpenFrameworks. O&#8217;Reilly (2009). Joshua Noble. Amazon reference [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[4,26,21,19],"tags":[],"_links":{"self":[{"href":"https:\/\/www.joanillo.org\/index.php?rest_route=\/wp\/v2\/posts\/107"}],"collection":[{"href":"https:\/\/www.joanillo.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.joanillo.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.joanillo.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.joanillo.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=107"}],"version-history":[{"count":1,"href":"https:\/\/www.joanillo.org\/index.php?rest_route=\/wp\/v2\/posts\/107\/revisions"}],"predecessor-version":[{"id":108,"href":"https:\/\/www.joanillo.org\/index.php?rest_route=\/wp\/v2\/posts\/107\/revisions\/108"}],"wp:attachment":[{"href":"https:\/\/www.joanillo.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=107"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.joanillo.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=107"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.joanillo.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=107"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}