In the previous post I was talking about Physical Computing, Interaction Design and the Tinkering way to discover and do things and projects. These four books that I quote represent a nice starting point to dig inside these concepts.
- Programming Interactivity: A Designer’s Guide to Processing, Arduino and OpenFrameworks. O’Reilly (2009). Joshua Noble. Amazon reference
- Make: Electronics. Learning Through Discovery. O’Reilly (2009). Charles Platt. Amazon reference
- Making Things Talk: Practical Methods for Connecting Physical Objects. O’Reilly (2007). Tom Igoe. Amazon reference
- Physical Computing. Sensing and Controlling the Physical World with Computers. Thomson Course Technology (2004). Dan O’Sullivan and Tom Igoe. Amazon reference. This book doesn’t make any reference to arduino because it’s year of publication: 2004.